PlayTank People

PlayTank, Inc. has a network of people who we work with in order to complete our projects. Below is a partial list of the people who are publicly working with us.

Brian Marshall, Founder and CEO
Brian founded PlayTank in 2001. He has since worked on a number of projects for PlayTank. For contractual reasons, we can't be more specific than to say that several of them were running for several months in most of the large big-box electronics stores throughout the U.S. and Canada. He has also worked with large software firms in the Seattle area, helping to clean up internal processes.

Before forming PlayTank, Brian worked at Microsoft for 9 years. While there he worked as both a programmer and a program manager. As a developer, he worked on Microsoft InterDev, wrote the COM wrappers for Microsoft FrontPage, and worked on internet tools. For a while he was also the entire FORTRAN debugger team. As a Program Manager, he worked on Direct3D, DirectShow and Direct3D Retained Mode. He is a graduate of the University of Waterloo in Ontario, Canada

Mattthew Kagle, Lead Designer

Matthew Kagle has been in the games industry since 1996. In that time he has worked for Twilight Zone, Raven Software, Eidos Interactive, Pterodactyl, Totally Games and Global VR in roles from Game Designer to Quality Assurance. He also teaches game and level design classes at the college level. Matthew currently works in the San Francisco Bay Area as part of PlayTank's distributed team.